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YOUTUBERS LIFE 2(2021)



Youtubers Life 2 perfectly encapsulates the grind of growing a channel on Youtube without the stress that comes with it in real life. Side activities and subscriber growth keep you coming back, but the game feels like more effort than it should at times.




YOUTUBERS LIFE 2(2021)


Download File: https://www.google.com/url?q=https%3A%2F%2Fgohhs.com%2F2uds1R&sa=D&sntz=1&usg=AOvVaw3bdxPxJLnkjSdRs2JnvZXd



YouTubers Life 2 is a fun experience when it works blending a life simulator and adventure game fairly well. The core gameplay loop of making content and growing your channel. NewTube City is fun to explore and full of interesting characters. Unfortunately my experience with the game was filled with bugs and crashes that occurred far to frequently to outweigh the fun to be had. For the $29.99 and $39.99 price tags attached to this game the lack of general game stability is unfortunate. I recommend you wait for patches before diving into what could be a fun experience down the line.


If you have ever wanted to be a YouTube star and live off of the money made from posting videos, this game is the sim for you. Play as a successful YouTuber and collect likes, comments, and subscribers to build the best life possible in YouTubers Life 2.


The city setting also allows there to be various tasks/quests outside of creating videos and the use of fictional social media. Using Instalife for selfies often led to the game frustratingly freezing and having to restart. A more open setting allowed U-play to bring in, often tongue in cheek, pop culture references. From film posters to appearances from famous real-life YouTubers which gave Youtubers Life 2 an unexpected quirky sense of humour I enjoyed.


Overall I enjoyed playing Youtubers Life 2 quite a bit. The setting was fun and entertaining and I found the gameplay mechanics to be straightforward, especially when done often. The loose story was engaging and I enjoyed the use of social media, streaming, etc beyond simply recording videos. There were some glitches forcing me to restart the game that soured it for me a little. It looks and sounds great and if you like lifestyle simulators, I have no doubt that Youtubers Life 2 will be your cup of tea.


Hailing from Glasgow I play a variety of games but a big fan or RPGs and action adventure games. However I do try and review other genres of games. In real life I work in a call centre so with gaming am happy to let video game characters do the talking.


It's not all about YouTube, though, as you can also design your own home and avatar, build relationships with other citizens, and become a trendsetter across the city. You can also collab with real-life YouTube stars such as PewDiePie, Rubius, InoxTag, GermanLetsPlay, LaurenzSide, WillyRex, Crainer and more. Here's a feature list:


Youtubers Life is a life simulation game with business simulation elements, and influences from the Game Dev Tycoon and The Sims video games.[1] The player has to manage a character trying to build a career as a YouTube personality.[2] In addition to managing the creation of videos for their channel, the player must also manage the character's education and social life.[1][2] As the character develops, the player also must manage the character's employees and growing content network. Opportunities to create videos for friends, creating videos through advertising agreements, and the revenue generated by each video's ads enable the character to purchase upgrades to their equipment and housing, and access resources to level up their character's skills.[2]


Youtubers Life 2 is a life simulation game that allows players to rise to fame as a content creator. The game focuses a lot on gaming and commentary YouTubers, so there isn't much room for other types of content creators. The fledgling YouTuber can complete small quests, interact with NPCs, and even complete some strategy-based minigames.


Since Youtubers Life 2 is a life simulation video game like The Sims, it fits the genre convention of being a single player. This means that no, Youtubers Life 2 is not a multiplayer game. You can only play with yourself and interact with town NPCs. There are currently no plans to change this in the game.


Discover every corner of the city! Record videos on the way or post photos on Instalife, capture popular trends. Investigate each location to discover secret areas, iconic characters, and new missions to win exclusive prizes for your videos.


Interact with the community to make new friends and develop relationships with them. Find your soulmate on your way to fame. Meet popular youtubers and help them to receive new items, cards, and skills!


Start off with the first YouTubers Life, add a dollop of The Sims, a dash of Stardew Valley and Animal Crossing (hold the Tom Nook), mix it all together and bam: You've got YouTubers Life 2! There's a lot to like about the new game, official YouTuber partnerships included, and in many ways it's an improvement over the original. The influencer life isn't all smooth sailing though, and can prove downright infuriating at times. But where does YouTuber's Life 2 go wrong, and what does it excel at?


Being a famous creator is everyone's dream! In Youtubers Life you will know how it feels to be a star and go viral! Learn the day-to-day life of famous Youtubers in this simulation game! What will be the theme of your YouTube channel?


Youtubers Life combines idle and time management into the ultimate influencer simulator! you will have to manage your time to take care of your daily obligations and upload weekly videos to the channel. At first, it will be difficult to get followers but the more videos you upload, the more they will increase! Do not get affected by the comments of your haters, Become a popular youtuber, and live your life surrounded by luxury!


As a life simulator game, players can also design their home and avatar with their preferred style, and build relationships with other citizens to collaborate with, offering a fresh and creative experience while growing as a YouTuber with their own style, thus becoming a new trendsetter in the city.


Entrepreneurially minded YouTubers in the contemporary beauty and lifestyle discourse sphere employ a diversity of complex genres throughout their channels, drawing on particular communicative functions in order to cater to already established audiences and to accumulate new subscribers. Several previous studies have made efforts to categorise the vast amount of digital video publications on YouTube, as well as the various cultural aspects in which they are embedded (Burgess & Green, 2009; Gannon & Prothero, 2018; García Rapp, 2017a, 2017b; Simonsen, 2011; Tolson, 2010). Although early videoblogging practices date back to crudely produced webcam confessionals popularised over a decade ago, there is still a lack of sufficiently detailed descriptions and typologies accounting for the numerous emergent genres that now span YouTube.


This article explores the genre repertoire and key communicative functions of publications found on established Norwegian YouTube-channels specialising in the production of beauty and lifestyle media. Individual publications on YouTube encompass several composite audiovisual elements, including videos, titles, descriptions, and thumbnail images, all uploaded and shared by registered users. By using a dataset of 386 native YouTube publications uploaded on seven individual channels in 2019, I approach the YouTube videoblogging phenomenon in a Norwegian context based on the following research questions: What characterises the genres of the Norwegian beauty and lifestyle sphere on YouTube? Which central communicative functions do these genres rely upon, and how are they incorporated in the audiovisual publications? This study expands the literature on digital genres, media production practices, and user-generated content by mapping the genre repertoire of beauty and lifestyle channels in a contemporary Norwegian context. I provide detailed descriptions of key characteristics relating to settings, locations, and compositions, as well as specific communicative functions found in the genre repertoire.


During the past 15 years, there has been an immense increase in both the distribution and the consumption of digital streaming media. Internationally, YouTube now boasts a billion hours of daily video consumption and a registered global userbase amounting to nearly one-third of Internet users (YouTube, n.d.). The website undoubtedly appeals to a diverse range of users and has played a significant role in the emergence of user-generated content (Burgess & Green, 2009). In a Norwegian context, YouTube represents the most popular destination for digital video consumption amongst children and adolescents (Medietilsynet, 2020). Although the beauty and lifestyle phenomenon has been at the centre of substantial media coverage raising concerns about the effects influencer marketing may have on adolescents and children, research on the media they consume, its characteristics, and production practices remains fairly limited.


Stage 1 identified YouTube channels that met the set selection criteria: candidates had to be at least 18 years of age, have a minimum of 10,000 subscribers, and feature publications in Norwegian containing beauty and lifestyle-related practices. The criteria were developed to ensure that the channels were well-established and had achieved a certain level of success whilst sharing a common sociocultural context. Eligible channels were identified by accessing several open online sources, including web searches, newspaper and magazine articles, the social media statistic provider Social Blade, and information provided by the leading multichannel influencer agencies in the Nordic region: Splay Norge, United Screens, and Nordic Screens. The owners of eligible YouTube channels were then approached and asked to participate in the study. Twenty-seven YouTubers who met the criteria were identified and approached using contact information on their YouTube channels, out of which seven gave their consent and allowed access to their YouTube channels. The project was approved by NSD (Norwegian Centre for Research Data), and all identifiable participants included in this article have consented to the use of screenshots and citations from their YouTube channels in publications. 041b061a72


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